What this is
A K-12 strategy for cultivating student agency over their personal technology and media use — not a single curriculum unit but a developmental progression: in K-2, protecting attention and time outdoors; in 3-5, naming algorithmic dynamics; in 6-8, confronting persuasive design directly; in 9-12, equipping students with the analytical tools to audit their own use. Curriculum (Common Sense Education for K-12; Center for Humane Technology Youth Toolkit for grades 8–12) is one tool inside the strategy; the outcome is graduates who can name and navigate the attention economy's pull on their behavior.
Why it matters
Students benefit from explicit, sustained development of agency over their personal tech use across grade bands. A single screen-time rule or one digital-citizenship unit doesn't build the cognitive muscle needed to navigate persuasive design, algorithmic dynamics, and attention economics. A K-12 progression does.
Connects to
The Framework: Condition #11 (Cognitive Counterweights). ISTE Standard 1.2 (Digital Citizen & AI Literacy). Links to Layer 4 environmental conditions that scaffold the agency curriculum: 4.2 (Device Practice & Classroom Setup), 4.3 (Intentional Screen Time Norms), 4.4 (Analog & Cognitive Counterweight Practices).
Maturity levels
Go deeper with
- Digital Wellness Lab (Boston Children’s Hospital / Harvard Medical School) — research-backed resources on media and child health; Dr. Michael Rich, The Mediatrician’s Guide (2025)
- Media Literacy Now — curriculum resources and state policy tracking
- Center for Humane Technology — Foundations of Humane Technology (some units adaptable for high school)
- ConnectSafely — educator resources on digital wellness
- LookUp.live — student-led digital wellness resources